FREE FOR ALL Patch History & Chronology
A candid timeline for 1-Day’s FREE FOR ALL when formal patch notes are sparse.
Roblox battlegrounds rarely ship Steam-length changelogs. This patch history for FREE FOR ALL stitches dated signals from the launch window, tracker update stamps, and storefront facts into a readable chronology. When something is uncertain, we say so. Parent hub: Updates.
2025-11-11 — Launch
- Experience goes live under 1-Day.
- Place ID
135392317269737/ universe9146149577. - Mode identity set: Action / Battlegrounds & Fighting, max 12, no teams, Morph R15.
- Free-to-play with Robux Game Pass upsells.
Player job at launch: learn the loop in How to Play and ignore lookalike Forsaken/Rivals results (Official Links).
Late 2025 — Growth & catalog solidification
Across the post-launch months the place climbed toward multi-million visits. Public listings stabilized around the now-familiar pass set:
- Double Jump (5)
- UFO (5)
- Grappling Hook (7)
- Gravity Gun (7)
- Double Health (9)
- Jetpack (9)
- Diamond Rifle (10)
- Admin Guns Pack (15)
Exact ship dates per pass are not fully itemized in a developer diary we can cite, so treat “catalog known by early growth period” as the honest framing. Rankings live on Game Passes.
~2026-02-14 — Widely noted refresh window
Tracking sites commonly show a meaningful Updated stamp around 14 February 2026. Without official bullet notes, players should have:
- Re-checked pass prices
- Re-learned movement feel (Jetpack/Grapple especially)
- Watched for UI changes to menus or VIP controls
- Skimmed 1-Day group shouts
If your muscle memory suddenly failed in mid-February 2026, this window is the likely culprit — not a secret nerf rumor thread.
2026 spring–summer — Population snapshot
- Visits surpass ~21M+ on public counters.
- Typical CCU hover ~600–700, with historical peaks much higher on graphs.
- Average playtime remains short (~10 minutes on trackers) — design still favors burst lobbies.
Meta advice still hinges on third parties and loot, not seasonal battle passes (How to Win).
2026-09-19 — Live recheck (Round 3)
Roblox universe API still reports updated ~2026-02-14, visits about 21.45M, favorites ~17.9K, and typical CCU in the ~500–700 band. Place marketing still advertises free private servers and full console support, while createVipServersAllowed remains false on the API — see Private Servers and Current Status.
| Topic | Status (Sep 19, 2026) |
|---|---|
| Redeem codes | None known — Codes |
| Badges | None on public trackers |
| Console support | Still advertised |
| Free private servers | Advertised; VIP creation flags conflict — Private Servers |
| Game-specific scripts | No verified pack for place 135392317269737 — Scripts |
| YouTube guides for this place | No verified dedicated videos found (do not trust mis-tagged Forsaken/Rivals clips) |
Undocumented / silent change categories
Expect future silent tweaks in:
- Weapon feel and loot timers (names still playtest-dependent — Weapons guide)
- Pass grant bugs after purchase (rejoin fix)
- Anti-cheat / moderation pressure in FFA servers
- Storefront price edits
How we will extend this page
When 1-Day posts a concrete note, we will add a dated subsection with:
- Summary bullets
- Links to affected guides (Controls, tier lists, loadout picker)
- Code additions if any ever ship
Until then, this chronology stays intentionally humble.
Player checklist after any new stamp
- Read group shout.
- Skim Roblox description diff if you remember the old text.
- Test one mobility pass and one rifle feel.
- Update personal loadout decisions via Loadout Picker.
- Refuse fake “update codes” lists that target the wrong Free For All.
Group rewards and storefront wording over time
Marketing lines about joining 1-Day for rewards appear on the description, but creators rarely publish a permanent public catalog of every soft gift. When a refresh lands, re-read the group shout and the Roblox page together. Do not treat a YouTube “UPDATE CODES + GROUP REWARDS” video as a patch note — especially if it mixes Forsaken or Rivals footage with this place ID.
Console support continuity
Full console support has been part of the advertised pitch since the growth period. After any February-style refresh, console players should re-check camera sensitivity and VIP/server UI parity with PC. Platform-specific bugs are easy to misread as “nerfs.” Controls reference: Controls.
P2W catalog stability vs feel changes
The eight-pass set (Double Jump through Admin Guns Pack) has been the public catalog through the 2026 audit window. That does not mean Jetpack thrust or rifle damage never silently shifts. When fights feel different, test one mobility tool and one damage tool before rewriting your entire Loadout Picker plan.
Related pages
Cross-links that usually need a reread after patches
- Controls if movement tools feel different
- Weapons tier list if free loot tempo changed
- Game Passes if prices or perceived strength shifted
- Loadout Picker before any new Robux spend
- How to Redeem only if 1-Day actually posts a code
History without hype keeps the wiki useful when the next silent patch lands at 2 a.m.
Frequently Asked Questions
Quick answers about FREE FOR ALL on Roblox.
When did FREE FOR ALL launch?
11 November 2025 according to release dating used on this wiki and supporting trackers.
What happened around 14 February 2026?
Trackers show a notable update stamp. Exact changelog bullets were not published in a detailed public diary.
Where are full official patch notes?
There is no complete public patch diary. Rely on the Roblox updated stamp, 1-Day shouts, and in-game feel checks.
Did any patch add codes?
No verified redeem codes were known as of September 2026.
Will this page list every tiny tweak?
No. We record dated signals and major factual audits rather than inventing daily notes.